![]() ![]() This gives the player incentives to get faster, rewarding them for being fast.Ģ. Gradient of points with 10 being max and then decreasing exponentially(at least partially) the further down the character is on the screen when pressed. I posted this both to your website and YouTube because I was not sure where you read it.Īll of this is from gamemode 3, Consonants and Vowels.ġ. I realize you aren't a professional game developer and you might have thought of a lot of this already and that this is just the first iteration of the game. Since I had nothing better to do this morning, I spent about 40 minutes playing your game and I thought it was a lot of fun! Seeing as I have some experience designing and creating small games similar to yours and have played a lot of typing games, I thought I would give you some of the thoughts and feedback I had during the 40 minutes I played. Remember that some letters also require the shift key. There is no time limit in free play mode. In free play mode, letters will continue to fall more frequently and faster over time, making it more difficult the longer you play. There are 3 levels: consonants only, vowels only, consonants and vowels, and a free play mode. If you don't know where the keys are on the keyboard, you can press Escape at any time to show the keyboard and pause the game. Any letters or meteors that hit the floor will drain your life. You can shoot meteors with your turret, using the space bar. If you make a mistake, a meteor will fall down. Type the letters on your keyboard as they fall from the sky. Here's a screenshot of the menu, showing the game's controls: Fortunately for us, they have a weakness - the modern Korean keyboard. It's the year 2020 and the Hangul Aliens have invaded the planet. ![]() I'd also like to remake most of the menu art. Some features I'd like to add are newer weapons to shoot the meteors, and extra levels with new typing challenges. I'd like to try to add more features to make it better. I've always wanted to make a simple typing game for Korean like this. It's called "Hangul Attack," and I made it in three weeks as my very first game. Here's a free game I made for you to practice typing in Korean. 2017: There is a newer version of this game which you can find by clicking here. Whether your child is just beginning or wants to refine their typing abilities, these games provide a platform for growth and improvement.UPDATE Jan. Starting early with keyboarding skills sets a strong foundation for the future. These Keyboard games and dance mat typing activities are suitable for kids of any age. Whether they're beginners or more advanced typists. The immersive experience ensures that learning to type feels like an exciting adventure rather than a chore.Ĭustomizable Difficulty: The games offer scalable complexity and difficulty settings, allowing children to progress independently. Kids can quickly grasp concepts like letter placement, home rows, upper rows, and numbers, making learning more accessible and enjoyable.Įxciting Themes: With captivating themes like fantasy worlds, car races, and space adventures, these games capture children's imagination and keep them engaged. Setting high scores and beating previous records provides a sense of accomplishment and encourages them to continue practising and advancing their skills.Įasy-to-Learn Methods: The games use simple and memorable techniques to teach keyboarding skills. Speed and Motivation: By offering challenges and achievements,kidztype games motivate kids to improve their speed and accuracy. Kids reinforce their language skills while improving their typing speed by repeating words and sentences in a fun context. Vocabulary and Spelling: Many keyboard games incorporate word and sentence challenges, expanding children's speech and enhancing their spelling skills. This helps them become more accurate and proficient in navigating the keyboard. Fun and Engaging Free Typing Games for Kids: Boost TypingĬoordination and Accuracy: Typing game improve hand-eye coordination as kids learn to synchronize their hand movements with what they see on the screen. ![]()
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